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Category Archives: Nodejs

Ray Casting Algorithm

Posted by achin | Filed under Android, javascript, Nodejs Leave a reply
04.08.20162016-08-04 by achin
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If you’ve been struggling with the problem of determining whether a point lies inside or outside a polygon, perhaps in google maps, read on. This post is specific to Android and Node.js but the algorithm can easily be implemented in … Continue reading →

Geo Voronoi: A solution to proximity based problems

Posted by achin | Filed under javascript, Nodejs Tagged computational geometry, geo location, javascript, proximity, voronoi, zones Leave a reply
18.12.20142014-12-18 by achin
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In computational geometry, Voronoi diagram is a partitioning of a plane with n points into n convex polygons such that each polygon contains exactly one generating point and every point in a given polygon is closer to its generating point … Continue reading →

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